FREELANCE WRITER & ACD/NOV.2020-PRESENT
GNET AGENCY
INFINITY WARD: Call of Duty: Modern Warfare II
SLEDGEHAMMER: Call of Duty: Vanguard
DOUBLE FINE: Psychonauts 2
BETHESDA GAME STUDIOS: Fallout 76TRAILER PARK
XBOX: Game Pass for PCHAMMER CREATIVE
ZYNGA: Star Wars: Hunters
DIGITAL EXTREMES: Warframe
GEARBOX: Tribes of Midgard
associate creative director & Head writer/JAN. 2019-NOV. 2020
Hammer creative
BETHESDA: Redfall, Deathloop, DOOM Eternal, RAGE 2, Wolfenstein: Youngblood, The Elder Scrolls: Legends
SQUARE ENIX: Marvel’s Guardians of the Galaxy, Final Fantasy 7 Remake, Shadow of the Tomb Raider
2K GAMES: Borderlands 3, XCOM: Chimera Squad, Sid Meier's Civilization VI (Nintendo Switch)
Over 5+ years, I helped build a trailer house into a full-fledged creative agency with a singular focus on video games—primarily launch campaigns for AA and AAA titles. In my interdisciplinary roles I grew from writing on individual trailers to leading creative on full campaigns, championing the agency initiative to put narrative and authenticity first.
As ACD & Head Writer, I oversaw creative on every new campaign and lead a small team of writers to build creative platforms, messaging, concepts, treatments, & scripts, further collaborating with strategists to develop brand foundations like voice, tone, & strategic platform. I regularly interfaced with clients, including presenting and pitching.
WRITER & PRODUCER/2016-JAN. 2019
Hammer creative
SELECT TITLES: The Witcher 3, DOOM, Middle-earth: Shadow of War, PREY, Injustice 2, Batman Arkham Knight, South Park: The Fractured But Whole, Star Wars: The Old Republic, LEGO Marvel Superheroes 2, Dragon Quest XI: Echoes of an Elusive Age, Deus Ex: Mankind Divided
Joining the agency side, I contributed to creative platforms and 360 campaign work, wrote concepts, copy, scripts, dialogue, and pitch decks, and produced and creative directed projects from pre-production to delivery across a variety of tones, voices, and audiences. Plus, I got to write for some of my favorites games of all time. I'm looking at you, Witcher 3.
GAME CAPTURE ARTIST & COORDINATOR/2015-2016
Hammer creative
SELECT TITLES: The Witcher 3: Wild Hunt, Batman: Arkham Knight, Deus Ex: Mankind Divided, Mad Max, Teenage Mutant Ninja Turtles, Sword Coast Legends, Portal Knights, H1Z1: Battle Royale, LEGO Dimensions, LEGO Star Wars: The Force Awakens, LEGO Worlds
I started at Hammer on the Game Capture team, finally achieving the dream of playing games for a living.
Quality assurance lead/2014-2015
disney interactive
SELECT TITLES: Disney Infinity, Star Wars Rebels, DuckTales: Remastered (woo-ooh!)
Brought on for an entry-level role, but proved my effectiveness, which lead to acquiring more responsibilities and specialized training. Primarily, I playtested games for functional, certification, and analytic issues while reporting to management.
bachelor of arts - film & Video/2013
Columbia college chicago
I made pretentious short films during my career at Columbia. They lacked both wide shots and subtlety.
SKILLS
Screenwriting • World-building • Character voice & dialogue • Creative direction • Brand building • Creative strategy • Campaign development • Copywriting • Creative concepting • Client relations • Pitching • Presentation design • Problem solving • Collaboration • Team communication • Seinfeld trivia repository